Human Cleric 20 (Buffed)
NE Medium Humanoid (human)
Init ; Senses Listen +10, Spot +10
Languages Common, Infernal
AC 41, touch 21, ff 40
hp 173+20 Temp (20 HD)
Immune mind-affecting spells
Fort +22 Ref +18 Will +27, +2 vs Fear
Speed 45ft., Freedom of Movement
Melee +5 sickle / / () or
Melee +3 dagger / / () or
Ranged +1 crossbow, heavy / / () or
Base Atk +20, Grp +25
Attack Options Heighten Spell, Divine Metamagic (heighten spell)
Special Actions Rebuke Undead 12/day
Combat Gear Potion of cure serious wounds , potion of owl's wisdom, potion of cat's grace, potion of haste (cl 7), potion of barkskin (+5) (cl12 ), divine scroll of magic vestment (+ (cl 20), divine scroll of shield of faith (+ (cl 20), divine scroll of magic weapon (cl 20)
Cleric Spells 6/8/8/7/7/7/6/5/5/5 DC 20+ spell level, CL 20 Domains Magic & Knowledge. +1 DC to Evocation
9th - energy drain, gatexp, implosion, mass heal, miraclexp, mage's disjunctionB")
8th - antimagic field, discern location, greater spell immunity, mass death ward, unholy aura, protection from spellsB
7th - greater restorationxp, mass cure serious wounds, spell turning , summon monster vii, unholy word, spell turning B
6th - energy immunity, greater dispel magic, harm, heroes feast, spiritual guardian, undead to death, antimagic fieldB
5th - break enchantment, flame strike, planeshift, revivify, slay living, swift etherealness, true sight, true seeingB
4th -deathward, divine power, freedom of movement, magic weapon, greater, airwalk, discern lies, lower resistance-spell/]spell resistance[/url], divinationB
3rd -magic vestment (+5), shield of warding, blindness/deafness, dispel magic, magic circle, prayer, protection from energy, dispel magicB
Init ; Senses Listen +10, Spot +10
Languages Common, Infernal
AC 41, touch 21, ff 40
hp 173+20 Temp (20 HD)
Immune mind-affecting spells
Fort +22 Ref +18 Will +27, +2 vs Fear
Speed 45ft., Freedom of Movement
Melee +5 sickle / / () or
Melee +3 dagger / / () or
Ranged +1 crossbow, heavy / / () or
Base Atk +20, Grp +25
Attack Options Heighten Spell, Divine Metamagic (heighten spell)
Special Actions Rebuke Undead 12/day
Combat Gear Potion of cure serious wounds , potion of owl's wisdom, potion of cat's grace, potion of haste (cl 7), potion of barkskin (+5) (cl12 ), divine scroll of magic vestment (+ (cl 20), divine scroll of shield of faith (+ (cl 20), divine scroll of magic weapon (cl 20)
Cleric Spells 6/8/8/7/7/7/6/5/5/5 DC 20+ spell level, CL 20 Domains Magic & Knowledge. +1 DC to Evocation
9th - energy drain, gatexp, implosion, mass heal, miraclexp, mage's disjunctionB")
8th - antimagic field, discern location, greater spell immunity, mass death ward, unholy aura, protection from spellsB
7th - greater restorationxp, mass cure serious wounds, spell turning , summon monster vii, unholy word, spell turning B
6th - energy immunity, greater dispel magic, harm, heroes feast, spiritual guardian, undead to death, antimagic fieldB
5th - break enchantment, flame strike, planeshift, revivify, slay living, swift etherealness, true sight, true seeingB
4th -
3rd -
2nd -
1st -
Orison - create water, detect poion, light, mending, read magic, resistance
Abilities Str 21 Dex 12 Con 19 Int 20 Wis 31 Cha 21
Feats Divine Metamagic (heighten spell), Extra turning, Heighten Spell, Knowledge Devotion, Scribe Scroll, Spell Focus, Spontanous Domain, Weapon Proficiency (Scythe)
Skills Concentration +14, Diplomacy +6, Heal +12, Knowledge (arcana) +15, Knowledge (local) +15, Knowledge (nature) +6, Knowledge (religion) +28, Knowledge (the planes) +20, Spellcraft +28
Equipment +5 sickle, +3 dagger, +1 crossbow, heavy, +3 mithril full plate, +2 buckler, ring of protection +3, periapt of wisdom +6, cloak of Charisma +4, headband of intellect +6, Vest of Resistance +5, 44pp, 215600g (banked)
Magic Domain Power
Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of one-half your cleric level (at least 1st level). For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack.
Knowledge Domain Power
Add all Knowledge skills to your list of cleric class skills. You cast divination spells at +1 caster level.
Active Spells cat's grace, haste, bear's endurance, bless, protection from good, divine favor, shield of faith (+), magic vestment (+5), shield of warding, divine power, deathward, freedom of movement, magic weapon, greater

