Human Cleric 20
NN Medium Humanoid (human)Init ; Senses Listen +7, Spot +7, Darkvision 60 ft.
Languages Common, Celestial
AC 45, touch 24, ff 44
SR 30
hp 193 (20 HD), DR 10/magic
Immune Poison
Resist acid 10, cold 10, electricty 10, fire 10
Fort +15 Ref +13 Will +20, +2 vs Fear
Speed 20ft., Freedom of Movement
Melee +5 morningstar / / () or
Melee +3 dagger / / () or
Ranged +1 crossbow, heavy / / () or
Base Atk +15, Grp +21
Attack Options Maximize Spell, Divine Metamagic (maximize spell)
Special Actions Turn Undead 15/day, smite good +20 damage
Combat Gear Potion of cure serious wounds , potion of owl's wisdom (cl 3), potion of bear's endurance, potion of haste (cl 5), potion of barkskin (+5) (cl12 ), divine scroll of magic vestments (+5) (cl 20), divine scroll of shield of faith (+5) (cl 20), divine scroll of magic weapon (cl 20)
Spell-like abilities DC 14+Spell Level, Caster Level 20
3/day - darkness, poison, unholy aura
1/day - desecrate, unholy blight, contagion, blasphemy, unhollow, horrid wiliting, summon monster IX (fiend only), destruction
Cleric Spells 6/7/7/7/6/6/5/5/4/4 DC 17+ spell level, CL 20 Domains Evil & Destruction. +1 DC to Evocation
9th - energy drain, gate, implosion, miracle, summon monster ixB
8th - antimagic field, discern location, holy aura**, mass death ward, unholy auraB
7th - ethereal jaunt, greater restoration, holy word**, mass cure serious wounds, summon monster vii, blasphemyB
6th - energy immunity, greater dispel magic, heal, heroes feast, spiritual guardian, create undeadB
5th - , flame strike, break enchantment, planeshift, revivify, swift etherealness, true sight, dispel goodB
4th -
3rd -
2nd - , shield other,
1st -
Orison - create water, detect poion, light, mending, read magic, resistance
Abilities Str 22 Dex 12 Con 20 Int 14 Wis 24 Cha 18
Feats Divine Metamagic (maximize spell), Extra Turning, Extra turning, Intuitive Attack, Maximize Spell, Power Attack, Scribe Scroll, Spell Focus
Skills Concentration +15, Diplomacy +13, Heal +15, Knowledge (arcana) +8, Knowledge (history) +3, Knowledge (religion) +10, Knowledge (the planes) +14, Profession +2, Spellcraft +17
Equipment +5 morningstar, +3 dagger, +1 crossbow, heavy, +3 scale mail, +2 shield, heavy steel, ring of protection +3, belt of giant's strength +4, periapt of wisdom +4, cloak of Charisma +4, 44pp, 215600g (banked)
Evil Domain Power
You cast evil spells at +1 caster level.
Destruction Domain Power
You gain the smite power, the supernatural ability to make a single melee attack with a +4 bonus on attack rolls and a bonus on damage rolls equal to your cleric level (if you hit). You must declare the smite before making the attack. This ability is usable once per day.
Current Spells Bless, Bull's Strength, Divine Favor, Magic Vestments (+5), Magic Weapon, Potion of Barkskin (+5) (CL12 ), Potion of Bear's Endurance, Potion of Haste (CL 5), Potion of Owl's Wisdom (CL 3), Shield of Faith (+5)War Prof
