Fiendish Gnoll Size/Type: Medium Humanoid (Gnoll, extraplanar)
Hit Dice: 2d8+2 (11 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 15 (+1 natural, +2 leather armor, +2 heavy steel shield), touch 10, flat-footed 15
Base Attack/Grapple: +1/+3
Attack: Battleaxe +3 melee (1d8+2/×3) or shortbow +1 ranged (1d6/×3)
Full Attack: Battleaxe +3 melee (1d8+2/×3) or shortbow +1 ranged (1d6/×3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Smite Good +2
Special Qualities: Resist to Cold and Fire 5, Darkvision 60 ft., SR 7
Saves: Fort +4, Ref +0, Will +0
Abilities: Str 15, Dex 10, Con 13, Int 8, Wis 11, Cha 8
Skills: Listen +2, Spot +3
Feats: Power Attack
Challenge Rating: 1
Treasure: Standard
Alignment: chaotic evil[/small}[br]
Hit Dice: 2d8+2 (11 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 15 (+1 natural, +2 leather armor, +2 heavy steel shield), touch 10, flat-footed 15
Base Attack/Grapple: +1/+3
Attack: Battleaxe +3 melee (1d8+2/×3) or shortbow +1 ranged (1d6/×3)
Full Attack: Battleaxe +3 melee (1d8+2/×3) or shortbow +1 ranged (1d6/×3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Smite Good +2
Special Qualities: Resist to Cold and Fire 5, Darkvision 60 ft., SR 7
Saves: Fort +4, Ref +0, Will +0
Abilities: Str 15, Dex 10, Con 13, Int 8, Wis 11, Cha 8
Skills: Listen +2, Spot +3
Feats: Power Attack
Challenge Rating: 1
Treasure: Standard
Alignment: chaotic evil[/small}[br]
