Harvester Devil Rogue CR 19
LE Medium Outsider (Baatezu, Evil, Extraplanar, and Lawful)Initiative (+5 Dex, +4 Improved Initiative); Senses see in darkness, Listen +12, and Spot +12
Languages Celestial, Common, Infernal; telepathy 100 ft.
AC 27 (+5 Dex, +5 armor +7 natural), touch 15, flat-footed 22
hp 133 (9 HD hp); DR: 5/good or magic
Immune Fire, poison
Resist Acid 10, cold 10
Fort +12, Ref +18, Will +11; Evasion
Speed 30 ft.
Space 5 ft./5 ft.
Base Attack +16; Grapple +11
Melee +3 brilliant energy dagger // /19-20 plus infernal debt and
Melee +2 unholy dagger // /19-20 plus infernal debt and Special Attacks/Actions improved uncanny dodge, summon baatezu, trap finding, trap sense +3, uncanny dodge
SQ alignment mask, refuge of the damned
Attack Options infernal debt, sneak attack Spell-Like Abilities DC 17+spell level Caster Level
At will - disguise self, greater teleport (self plus 50 pounds of gear only);
1/day - mirror image;
3/day - dispel magic (DC 19), vampiric touch (melee touch +14)
Abilities Str 14, Dex 24, Con 16, Int 14, Wis 14, Cha 24
Feats Ability Focus (refuge of the damned), Greater Two weapon fighting, Improved Initiative, Improved Two weapon fighting, Quick Draw, Two weapon fighting, Weapon Finesse,
Skills Balance +9, Bluff+24, Concentration +13, Decipher Script +12, Diplomacy +29, Disguise +25 (+27 acting), Escape Artist +19, Forgery +21, Hide+24, Intimidate +27, Jump +4, Listen +20, Sense Motive +28, Sleight of Hand +19, Spot +12, Tumble +15, and Use Rope +7
Equipment +3 brilliant energy dagger, +2 unholy dagger, +4 bracers of dexterity, cloak of charisma +2, +3 studded leather armor
Once per round, the rogue can make an attack of opportunity against an opponent who has just been struck for damage in melee by another character. This attack counts as the rogue’s attack of opportunity for that round. Even a rogue with the Combat Reflexes feat can’t use the opportunist ability more than once per round.
[b]Alignment Mask (Su)
When it is exposed to any effect that can determine alignment or sense an alignment aura, a harvester devil can make a Bluff check opposed by the detector's Sense Motive check. If the harvester devil's check succeeds, it does not register as evil. The harvester devil still remains susceptible to other effects that target evil creatures, such as smite evil.
Infernal Debt (Su)
A harvester devil's ichor-soaked dagger places a powerful curse upon those struck by it. When struck by this weapon, a target must make a successful DC 26 Will save or take a —2 penalty on attack rolls, checks, and saves as feelings of fatigue and sloth overcome him. Multiple attacks with this venom do not stack. This penalty lasts for 24 hours or until the target willingly strikes a good-aligned creature. This attack must deal its full normal damage, though the victim can opt to make an unarmed strike or other similarly ineffectual blow. In any case, he cannot opt to deal less damage than normal, nor can he accept the standard -4 penalty on the attack roll to deal nonlethal damage. The victim feels a strange urge to strike eligible targets to break the curse, and he can feel soothing relief waiting for him if he only gives in to the malevolent whispers that echo in his mind. A remove curse or heal spell rids a victim of the penalties, as well as the urge to do a companion harm. This is a mind-affecting ability, and the save DC is Charisma-based.
[b]Refuge of the Damned (Su)
Through a bizarre clause in the Pact Primeval, harvester devils are magically warded to prevent attacks by all non-outsiders, at least until they strike first. A harvester devil continually gains the benefit of a sanctuary spell; a DC 28 Will save is required to overcome this effect. Outsiders are unaffected by this ability. If a harvester devil attacks any opponent, this ability ceases to function for 1 minute. A non-outsider that succeeds on its save against refuge of the damned takes a -2 penalty on all saves for 1 minute, the cosmic price for breaking the ancient clause that protects harvester devils. The save DC is Charisma-based.
Summon Baatezu (Sp) Once per day, a harvester devil can attempt to summon lemures with a 50% chance of success or bearded devils with a 35% chance of success. This ability is the equivalent of a 3rd-level spell (CL 12th).[/col]

