Small Humanoid (Reptilian)
Alignment: Usually neutral
Init Senses: low-light vision and Spot +4
AC 17, touch 14, flat-footed 14
hp 48 (9 HD)
Resist 10 fire
Fort +8, Ref +9, Will +3
Speed 40 ft.
Space 5 ft./5 ft.
Base Attack +7; Grapple +4
Ranged poisoned mwk small shortbow // ( +2 vs humans and elves) or
Ranged Bolas / (trip) or
Melee longsword / () and bite ( +2 vs humans and elves)
Special Attacks/Actions: Poison use, 1st Favored Enemy (humans), Track, Wild Empathy, Rapid Shot, Endurance, Animal Companion, 2nd Favored Enemy (elves), Manyshot
Combat Gear Potion of Cure Moderate Wounds, Black adder poinson (Injury DC 11 Con 1d6 Con)
Spells 2 DC 11+ spell level, CL 3
1st[/] -Longstrider, resist energy
Abilities: Str 12, Dex 16, Con 12, Int 8, Wis 13, Cha 7
SQ Chameleon skin, favored enemy +2 (humanoid/human), hold breath, wild empathy, 6th-level ranger
Feats Multiattack, Weapon Focus (shortbow), Rapid Shot, Endurance, Precise Shot, Weapon Focus, Manyshot
Skills Balance +11, Hide +11, Jump +11, Knowledge (nature) +9, Listen +43, Move Silently +11, Spot +10
Treasure/Possessions: 50% coins; 50% goods
Alignment: Usually neutral
Init Senses: low-light vision and Spot +4
AC 17, touch 14, flat-footed 14
hp 48 (9 HD)
Resist 10 fire
Fort +8, Ref +9, Will +3
Speed 40 ft.
Space 5 ft./5 ft.
Base Attack +7; Grapple +4
Ranged poisoned mwk small shortbow // ( +2 vs humans and elves) or
Ranged Bolas / (trip) or
Melee longsword / () and bite ( +2 vs humans and elves)
Special Attacks/Actions: Poison use, 1st Favored Enemy (humans), Track, Wild Empathy, Rapid Shot, Endurance, Animal Companion, 2nd Favored Enemy (elves), Manyshot
Combat Gear Potion of Cure Moderate Wounds, Black adder poinson (Injury DC 11 Con 1d6 Con)
Spells 2 DC 11+ spell level, CL 3
1st[/] -
Abilities: Str 12, Dex 16, Con 12, Int 8, Wis 13, Cha 7
SQ Chameleon skin, favored enemy +2 (humanoid/human), hold breath, wild empathy, 6th-level ranger
Feats Multiattack, Weapon Focus (shortbow), Rapid Shot, Endurance, Precise Shot, Weapon Focus, Manyshot
Skills Balance +11, Hide +11, Jump +11, Knowledge (nature) +9, Listen +43, Move Silently +11, Spot +10
Treasure/Possessions: 50% coins; 50% goods
