Laero
N Medium Animal
Init ; Senses Listen +9, Spot +9
Language understands common, cannot speak
AC 39 (Dex 5 , armor 4, deflection 3, natural 17) T 12, FF 34
hp 125 (14HD)
Fort +14 Ref +14 Will +5 (+4 vs enchantment), Improved evasion
Speed 40 ft. (8 squares)
Melee bite (, power attack -3 factored)
Melee bite (inspire courage +4, magic fang +4 ) (, power attack -3 factored)
Base Atk +10, Grp +19
Abilities Str 28 Dex 20 Con 15 Int 2 Wis 12 Cha 6
Feats Alertness, Improved natural armor, Improved natural attack (bite), Improved toughness, MultiattackB, Power Attack, TrackB
Skills Jump +19, Listen +9, Spot +9, Survival +1 (+3 following Tracks), Swim +8
Tricks Attack, Come, Defend, Fetch, Guard, Heel, Heel, Perform, Seek, Stay, Track, Work
Equipment Amulet of health +4, belt of Giant Strength +4, racers of Armor +4, ring of protection +3
Init ; Senses Listen +9, Spot +9
Language understands common, cannot speak
AC 39 (Dex 5 , armor 4, deflection 3, natural 17) T 12, FF 34
hp 125 (14HD)
Fort +14 Ref +14 Will +5 (+4 vs enchantment), Improved evasion
Speed 40 ft. (8 squares)
Melee bite (, power attack -3 factored)
Melee bite (inspire courage +4, magic fang +4 ) (, power attack -3 factored)
Base Atk +10, Grp +19
Abilities Str 28 Dex 20 Con 15 Int 2 Wis 12 Cha 6
Feats Alertness, Improved natural armor, Improved natural attack (bite), Improved toughness, MultiattackB, Power Attack, TrackB
Skills Jump +19, Listen +9, Spot +9, Survival +1 (+3 following Tracks), Swim +8
Tricks Attack, Come, Defend, Fetch, Guard, Heel, Heel, Perform, Seek, Stay, Track, Work
Equipment Amulet of health +4, belt of Giant Strength +4, racers of Armor +4, ring of protection +3

Link (Ex)
A druid can handle her animal companion as a free action, or push it as a move action, even if she doesn’t have any ranks in the Handle Animal skill. The druid gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding an animal companion.
Share Spells (Ex)
At the druid’s option, she may have any spell (but not any spell-like ability) she casts upon herself also affect her animal companion. The animal companion must be within 5 feet of her at the time of casting to receive the benefit. If the spell or effect has a duration other than instantaneous, it stops affecting the animal companion if the companion moves farther than 5 feet away and will not affect the animal again, even if it returns to the druid before the duration expires.
Additionally, the druid may cast a spell with a target of "You" on her animal companion (as a touch range spell) instead of on herself. A druid and her animal companion can share spells even if the spells normally do not affect creatures of the companion’s type (animal).
Evasion (Ex)
If an animal companion is subjected to an attack that normally allows a Reflex saving throw for half damage, it takes no damage if it makes a successful saving throw.
Devotion (Ex)
An animal companion gains a +4 morale bonus on Will saves against enchantment spells and effects.
Multiattack
An animal companion gains Multiattack as a bonus feat if it has three or more natural attacks and does not already have that feat. If it does not have the requisite three or more natural attacks, the animal companion instead gains a second attack with its primary natural weapon, albeit at a -5 penalty.
Improved Evasion (Ex)
When subjected to an attack that normally allows a Reflex saving throw for half damage, an animal companion takes no damage if it makes a successful saving throw and only half damage if the saving throw fails.
A druid can handle her animal companion as a free action, or push it as a move action, even if she doesn’t have any ranks in the Handle Animal skill. The druid gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding an animal companion.
Share Spells (Ex)
At the druid’s option, she may have any spell (but not any spell-like ability) she casts upon herself also affect her animal companion. The animal companion must be within 5 feet of her at the time of casting to receive the benefit. If the spell or effect has a duration other than instantaneous, it stops affecting the animal companion if the companion moves farther than 5 feet away and will not affect the animal again, even if it returns to the druid before the duration expires.
Additionally, the druid may cast a spell with a target of "You" on her animal companion (as a touch range spell) instead of on herself. A druid and her animal companion can share spells even if the spells normally do not affect creatures of the companion’s type (animal).
Evasion (Ex)
If an animal companion is subjected to an attack that normally allows a Reflex saving throw for half damage, it takes no damage if it makes a successful saving throw.
Devotion (Ex)
An animal companion gains a +4 morale bonus on Will saves against enchantment spells and effects.
Multiattack
An animal companion gains Multiattack as a bonus feat if it has three or more natural attacks and does not already have that feat. If it does not have the requisite three or more natural attacks, the animal companion instead gains a second attack with its primary natural weapon, albeit at a -5 penalty.
Improved Evasion (Ex)
When subjected to an attack that normally allows a Reflex saving throw for half damage, an animal companion takes no damage if it makes a successful saving throw and only half damage if the saving throw fails.
