Lieth the Taskmaster CR 9
hp 76 (13 HD)
Female dark naga
LE Large aberration
Init +2; Senses darkvision 60 ft.; Listen +11, Spot +11
Languages Common, Infernal
AC 16, touch 11, flat-footed 12; Dodge; Displacement 50%
Immune mind-reading, poison
Fort +6, Ref +8, Will +10; +2 against charm effects
Speed 40 ft. (8 squares)
Melee sting ( plus poison) and
bite ()
Space 10 ft.; Reach 5 ft.
Base Atk +9; Grp +15
Atk Options poison (DC 18, lapse into nightmare-haunted sleep for minutes [initial and secondary])
Special Actions detect thoughts
Sorcerer Spells Known (CL 7th):
3rd (5/day)—
2nd (7/day)—invisibility, scorching ray (+10 ranged touch, 2 rays), see invisibility
1st (7/day)—expeditious retreat, magic missile, ray of enfeeblement (+10 ranged touch),
0 (6/day)—daze (DC 15), detect magic, light, mage hand, open/close, ray of frost (+10 ranged touch), read magic
Abilities Str 14, Dex 15, Con 14, Int 16, Wis 15, Cha 19
Feats Alertness, Combat Casting, Dodge, Eschew MaterialsB, Lightning Reflexes, multiattack
Skills Bluff +12, Concentration +15 (+19 casting defensively), Diplomacy +13, Disguise +6 (+8 acting), Intimidate +6, Listen +11, Sense Motive +13, Spellcraft +17, Spot +11
Possessions cloak of Charisma +2
Detect Thoughts (Su) As the spell; at will; DC 21; caster level 9th
Griffon-Eater, Dire Snake CR 7
MM2 76
hp 78 (12 HD)
N Huge animal
Init +5; Senses low-light vision, scent; Listen +8, Spot +8
Languages —
AC 18, touch 13, flat-footed 13
Fort +11, Ref +13, Will +9
Speed 30 ft. (6 squares), climb 20 ft., swim 20 ft.
Melee bite ( plus poison DC 19 Con)
Space 15 ft.; Reach 10 ft.
Base Atk +9; Grp +25
Atk Options constrict , improved grab, poison (DC 16, Con/1d6 Con)
Abilities Str 26, Dex 20, Con 16, Int 1, Wis 13, Cha 11 Feats Alertness, Endurance, Toughness, weapon focus (bite), improved natural weapon (bite) Skills Balance +15, Climb +16, Hide +9, Listen +8, Spot +8
Improved Grab (Ex) To use this ability, Griffon-Eater must hit with his bite attack. He can then attempt to start a grapple as a free action without provoking attacks of opportunity. If he wins the grapple check, he establishes a hold and can constrict.
Skills Griffon-Eater has a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened.
Griffon-Eater has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. He can always choose to take 10 on Swim checks, even if distracted or endangered. He can use the run action when swimming, provided he swims in a straight line

