Solar Battle Ready
NN Medium Outsider (angel, good, extraplanar)
"Init ; Senses Listen +30, Spot +30,Darkvision 60ft.
Languages Common, Tounges
AC 47, touch 19, ff 42, SR 32
hp 275 (22 HD), Regeneration 15
Immune acid, Cold, petrification
Resist electricity 10, fire 10
Fort +21 Ref +18 Will +20
Speed 50ft., fly 150 ft. (good)
Melee +5 greatsword //(/19-20/×2or
Ranged +2 longbow, composite (9) //(/×3or
Melee Slam ()x2or
Ranged Touch attack (varies)
Melee Spiritual Weapon ()
Base Atk +22, Grp +39
Attack Options Improved Sunder
Combat Gear Potion of cure serious wounds , barkskin, bear's endruance, bull's strength, cat's grace, divine strength, eagle's splendor, magic vestement, magic weapon, potion of haste, sheid of faith
Spell-like Abilities CL20, DC 19+Spell Level
at will - aid, animate objects, commune, continual flame, dimensional anchor, greater dispel magic, holy smite (DC 21), invisibility (self only), lesser restoration (DC 19), remove curse (DC 20), remove disease (DC 20), remove fear (DC 18), resist energy , summon monster vii, speak with dead (DC 20), waves of fatige
3/day -blade barrier, earthquake, heal, mass charm monster, permanency, resurrection, waves of exhaustion
1/day- greater restoration, power word blin, power word kill, power word stun, prismatic spray (DC 24), wish
Cleric Spells 6/7/7/7/6/6/5/5/4 DC 17+ spell level, CL 20
9th - eatherealness, elemental swarm (air)D, mass heal, miracle, storm of vengeance
8th - fire storm, holy aura, mass cure critical, whirlwind
7th - control weather D, destruction, dictum, ethereal jaunt, holy word, regenerate
6th - banishment, chain lightning D, heroes' feast, mass cure moderate wounds, undeath to death, word of recall
5th - break enchantment, control winds D, dispel evil, plane shift, righteous might (2), symbol of sleep
4th - death ward (2), dismissal (2), divine powerD, neutalize poison (2)
3rd - daylight, invisibilty purge, magic circle against evil, magic vestmentD, prayer (2), protection from energy
2nd - align weapon, bear's endurance (2), bull's strength, consecrate, eagle's splendor, spiritual weaponD
1st - bless, cause fear, divine favor (2), entropic shield, Obscuring mist D, shield of faith
Cantrips - create water, detect magic, guidance (2), resistance (2)
Abilities Str 36 Dex 20 Con 26 Int 23 Wis 25 Cha 29
Feats Cleave, Dodge, Improved Grapple, Improved Initiative, Improved Sunder, Improved Unarmed Strike, Power Attack
Skills Concentration +31, Craft (bowmaking +26, Craft (weaponsmith) +26, Diplomacy +32, Escape Artist +28, Hide +28, Knowledge (religion) +29, Knowledge (the planes) +29, Listen +30, Move Silently +28, Search +29, Sense Motive +30, Spellcraft +29, Spot +30, Survival +8, Use Rope +10
Equipment +5 greatsword, +2 longbow, composite (9), mwk dagger, 0, 0, headband of intellect +0, 0, gloves of dexterity +0, 0, bracers of armor +0, 0, amulet of health +0, 0, 2pp, 0g (banked)
Solar
NN Medium Outsider (angel, good, extraplanar)
"Init ; Senses Listen +30, Spot +30,Darkvision 60ft.
Languages Common, Tounges
AC 35, touch 14, ff 30, SR 32
hp 209 (22 HD), Regeneration 15
Immune acid, cold, petrification
Resist electricity 10, fire 10
Fort +18 Ref +18 Will +20
Speed 50ft., fly 150 ft. (good)
Melee +5 greatsword //(/19-20/×2 or
Melee +2 longbow, composite(5) //(/×3 or
Melee Slam ( ×2
or Melee Touch attack (varies) or
Base Atk +22, Grp +35
Attack Options Improved Sunder
Combat Gear Potion of cure serious wounds , barkskin, bear's endruance, bull's strength, cat's grace, divine strength, eagle's splendor, magic vestement, magic weapon, potion of haste, sheid of faith
Spell-like Abilities at will - aid, animate objects, commune, continual flame, dimensional anchor, greater dispel magic, holy smite (DC 21), invisibility (self only), lesser restoration (DC 19), remove curse (DC 20), remove disease (DC 20), remove fear (DC 18), resist energy , summon monster vii, speak with dead (DC 20), waves of fatige3/day -blade barrier, earthquake, heal, mass charm monster, permanency, resurrection, waves of exhaustion1/day- greater restoration, power word blin, power word kill, power word stun, prismatic spray (DC 24), wishCleric Spells 6/7/7/7/6/6/5/5/4 DC 17+ spell level, CL 20
9th - eatherealness, elemental swarm (air)D, mass heal, miracle, storm of vengeance
8th - fire storm, holy aura, mass cure critical, whirlwind
7th - control weather D, destruction, dictum, ethereal jaunt, holy word, regenerate
6th - banishment, chain lightning D, heroes' feast, mass cure moderate wounds, undeath to death, word of recall
5th - break enchantment, control winds D, dispel evil, plane shift, righteous might (2), symbol of sleep
4th - death ward (2), dismissal (2), divine powerD, neutalize poison (2)
3rd - daylight, invisibilty purge, magic circle against evil, magic vestmentD, prayer (2), protection from energy
2nd - align weapon, bear's endurance (2), bull's strength, consecrate, eagle's splendor, spiritual weaponD
1st - bless, cause fear, divine favor (2), entropic shield, Obscuring mist D, shield of faith
Cantrips - create water, detect magic, guidance (2), resistance (2)
Abilities Str 28 Dex 20 Con 20 Int 23 Wis 25 Cha 25
Feats Cleave, Dodge, Improved Grapple, Improved Initiative, Improved Sunder, Improved Unarmed Strike, Power Attack
Skills Concentration +28, Craft (bowmaking +26, Craft (weaponsmith) +26, Diplomacy +30, Escape Artist +28, Hide +28, Knowledge (religion) +29, Knowledge (the planes) +29, Listen +30, Move Silently +28, Search +29, Sense Motive +30, Spellcraft +29, Spot +30, Survival +8, Use Rope +10
Equipment +5 greatsword, +2 longbow, composite(5), mwk dagger, 0, 0, headband of intellect +0, 0, gloves of dexterity +0, 0, bracers of armor +0, 0, amulet of health +0, 0, 2pp, 0g (banked)
