Human Cleric 10th, Ordained Champion 5th (Hextor)
LN Medium Humanoid
Init -1; Senses Listen +6, Spot +6
AC 25, touch 10, flat-footed 25
hp 98 (15 HD)
Fort +15 Ref +5 Will +19
Speed 20 ft
Melee+2 Adamantine Flail +15/+10/+5 (1d8+7 plus 15 on a smite) or
Ranged mwk light crossbow +12 (1d8)
Base Atk +12, Grp +14
Attack Options Smite +4 atk +15 dmg, War Caster, Rapid Spontanious Casting, Channel Spell
Special Action: Turn Undead, Holy Warrior,
Combat Gear: Potion of Cure Moderate Wounds, Belt of Healing, Anklet of Translocation
Cleric Spells Prepared (CL 13, DC 16+Spell Level
7th - Dictum, Disintegrate D, Power Word Blind Sp
6th - Summon Monster VI, Heal, Visage of the Deity, Harm D, Blade Barrier Sp
5th - True Seeing, Spell Resistance, Swift Etherealness, Righteous Might, Slay Living, DFlame Strike Sp
4th - Dismissal, Cure Critical Wounds, Tongues, Airwalk, Spiritual Advisor, Inflict Critical Wounds, DDivine Power Sp
3rd - Dispel Magic, Magic Vestment, Dispel Magic, Cure Serious Wounds, Create food and water, Magic Circle Against ChaosDMagic Vestment Sp
2nd - Shield other, Hold Person, Hold Person, Darkbolt, Darkbolt, Death Knell, Undetectable Alignment, Shatter D, Spiritual Weapon Sp
1st - Bless, Command, Shield of Faith, Divine Favor, Sancturary, Cure Light Wounds, Command, Inflict Light Wounds D, Magic Weapon Sp
Orisons - Light, Light, Read Magic, Read Magic, Create Water, Detect Magic]
Abilities Str 15, Dex 8, Con 14, Int 10, Wis 22, Cha 12
SQ DR 3/-
Feats Diehard, Extra Turning, Extra Turning, Greater Spell Focus (Abjuration), Power Attack, Spell Focus (Abjuration), Spell Penetration, Sunder, Weapon Focus (flail), Weapon Specialization (flail)
Skills Concentration +12, Diplomacy +5, Knowledge (arcana) +1, Knowledge (history)+1, Knowledge (religion)+5, Knowledge (the planes)+5, Knowledge (the planes) +10, Spellcraft +10
Possessions: +3 Adamantine Full plate, +2 Heavy Steel Shield, +1 Ring of Protection, +2 Adamantine Flail, Gauntlets of Ogre Power, Periapt of Wisdom +4, Belt of Healing, Anklet of Translocation, Phylactary of Faithfulness, Cloak of Resistance +2, Ring of Protection +1, Ring of Counterspell (hold person)
LN Medium Humanoid
Init -1; Senses Listen +6, Spot +6
AC 25, touch 10, flat-footed 25
hp 98 (15 HD)
Fort +15 Ref +5 Will +19
Speed 20 ft
Melee+2 Adamantine Flail +15/+10/+5 (1d8+7 plus 15 on a smite) or
Ranged mwk light crossbow +12 (1d8)
Base Atk +12, Grp +14
Attack Options Smite +4 atk +15 dmg, War Caster, Rapid Spontanious Casting, Channel Spell
Special Action: Turn Undead, Holy Warrior,
Combat Gear: Potion of Cure Moderate Wounds, Belt of Healing, Anklet of Translocation
Cleric Spells Prepared (CL 13, DC 16+Spell Level
7th - Dictum, Disintegrate D, Power Word Blind Sp
6th - Summon Monster VI, Heal, Visage of the Deity, Harm D, Blade Barrier Sp
5th - True Seeing, Spell Resistance, Swift Etherealness, Righteous Might, Slay Living, DFlame Strike Sp
4th - Dismissal, Cure Critical Wounds, Tongues, Airwalk, Spiritual Advisor, Inflict Critical Wounds, DDivine Power Sp
3rd - Dispel Magic, Magic Vestment, Dispel Magic, Cure Serious Wounds, Create food and water, Magic Circle Against ChaosDMagic Vestment Sp
2nd - Shield other, Hold Person, Hold Person, Darkbolt, Darkbolt, Death Knell, Undetectable Alignment, Shatter D, Spiritual Weapon Sp
1st - Bless, Command, Shield of Faith, Divine Favor, Sancturary, Cure Light Wounds, Command, Inflict Light Wounds D, Magic Weapon Sp
Orisons - Light, Light, Read Magic, Read Magic, Create Water, Detect Magic]
Abilities Str 15, Dex 8, Con 14, Int 10, Wis 22, Cha 12
SQ DR 3/-
Feats Diehard, Extra Turning, Extra Turning, Greater Spell Focus (Abjuration), Power Attack, Spell Focus (Abjuration), Spell Penetration, Sunder, Weapon Focus (flail), Weapon Specialization (flail)
Skills Concentration +12, Diplomacy +5, Knowledge (arcana) +1, Knowledge (history)+1, Knowledge (religion)+5, Knowledge (the planes)+5, Knowledge (the planes) +10, Spellcraft +10
Possessions: +3 Adamantine Full plate, +2 Heavy Steel Shield, +1 Ring of Protection, +2 Adamantine Flail, Gauntlets of Ogre Power, Periapt of Wisdom +4, Belt of Healing, Anklet of Translocation, Phylactary of Faithfulness, Cloak of Resistance +2, Ring of Protection +1, Ring of Counterspell (hold person)

