Pseudonatural Vrock CR 22
Always CE Large Outsider (Chaotic, Extraplanar, Evil)Init ; Senses darkvision 60 ft.; Listen , Spot
Languages Abyssal, Celestial, Draconic; telepathy 100 ft.
AC 51 (−1 size, +7 Dex, +35 natural), touch 16, flat-footed 44
hp 200 (10d8+120); DR 10/epic
Immune electricity, poison
Resist acid 25, cold 10, fire 10; SR 50
Fort Ref Will
Speed 60 ft. (12 squares), fly 100 ft. (average)
Space/Reach 10 ft./10 ft.
Base Atk +10; Grp
Melee tentacle rake ()
Full Atk 8 tentacle rakes ()
Attack Options Constant insight, improved grab, rotting constriction, spores, stunning screech
Special Actions Alternate form, dance of ruin, spell-like abilities, summon demon
SQ Darkvision 60 ft., telepathy 100 ft.; natural weapons treated as epic for overcoming DR
Abilities Str 45, Dex 25, Con 35, Int 14, Wis 26, Cha 16
Feats Cleave, Combat Reflexes, Multiattack, Power Attack
Skills Concentration +25, Diplomacy +5, Hide +16, Intimidate +16, Knowledge (any one) +15, Listen +29, Move Silently +20, Search +15, Sense Motive +21, Spellcraft +15, Spot +29, Survival +8 (+10 following tracks)
Advancement 11–14 HD (Large); 15–30 HD (Huge)
Environment Any land and underground (far realms / between the stars)
Organization Solitary, pair, gang (3–5), or squad (6–10)
Treasure Standard
Constant Insight (Su): All attacks (including grapples) gain a +15 insight bonus (already in the attack/grapple numbers). Ignores miss chance from concealment.
Improved Grab (Ex): On a tentacle hit against a smaller foe, start a grapple as a free action without provoking.
Rotting Constriction (Ex): After a hold, each successful grapple check in later rounds permanently drains Con and the vrock regains 10 hp.
Spores (Ex): Free action once every 3 rounds. Adjacent creatures take , then /round for 10 rounds (viny growth). Delay poison pauses; bless, neutralize poison, remove disease, or holy water kills spores.
Stunning Screech (Su): 1/hour, 30-ft. radius; non-demons Fort DC 27 or stunned 1 round. Con-based.
Dance of Ruin (Su): Needs at least three vrocks dancing 3 rounds; then 100-ft. radius (Ref DC 18 half) to non-demons. Cha-based. Stunning/paralyzing/slaying one dancer stops it.
Spell-Like Abilities:
•At will (CL 12th, Cha-based) — mirror image, telekinesis (DC 18), greater teleport (self + 50 lb.)
•1/day (CL 12th) — heroism
•At will (CL 20th, Cha-based; pseudonatural) — blur, dimension door, shield, unhallow (DCs 14/17/15/18)
Summon Demon (Sp): 1/day, 2d10 dretches or 1 vrock (35%). Equivalent to a 3rd-level spell.
Alternate Form (Su): Standard action at will → grotesque tentacled mass (abilities unchanged). Creatures take −1 morale penalty on attacks against it in this form.
Skills: +8 racial on Listen and Spot.
Template: Pseudonatural (Epic) applied to Vrock. Stats above are the tentacle combat form.
An 8-foot vulture-demon warped by far-realm contact: speed doubled, hide armored in alien chitin (+35 natural), and a nest of epic tentacles that rot Con as they crush. CR 9 base +13 template = CR 22.
Open Game Content · Vrock · Pseudonatural Creature.
