[b]Blood Talon Gnoll Leader
Size/Type: Medium Humanoid (Gnoll)
Hit Dice: 2d8+6 and 10d10+30 (110 hp)
Initiative: +1
Speed: 20 ft. (4 squares)
Armor Class: 21 (+1 natural, +10 heavy plate armor), touch 10, flat-footed 21
Base Attack/Grapple: +10/+14
Full Attack: Power attack +1 acid burst Greataxe / melee (plus acid/×3 +) or shortbow ranged (/×3)
Space/Reach: 5 ft./5 ft.
Special Attacks: —
Special Qualities: Darkvision 60 ft.
Saves: Fort +12, Ref +4, Will +9
Abilities: Str 19, Dex 13, Con 16, Int 11, Wis 10, Cha 6 Skills: Jump +14, Listen +2, Spot +3
Feats: Power Attack, Cleave, great cleave, steadfast determination, greater weapon focus, weapon focus, weapon specialization, weapon mastery (slashing), iron will, improved sunder
Challenge Rating: 11
Alignment: Usually chaotic evil
[b]Blood Talon Brusier
Size/Type: Medium Humanoid (Gnoll)
Hit Dice: 2d8+3 (13 hp) 6d10+18 (70 hp)
Initiative: +0
Speed: 20 ft. (4 squares)
Armor Class: 15 (+1 natural, +2 leather armor, +2 heavy steel shield), touch 10, flat-footed 15
Base Attack/Grapple: +6/+10
Attack: mwk Battleaxe / melee (/×3) or shortbow ranged (/×3)
Space/Reach: 5 ft./5 ft.
Special Attacks: —
Special Qualities: Darkvision 60 ft.
Saves: Fort +9, Ref +2, Will +7
Abilities: Str 16, Dex 10, Con 14, Int 8, Wis 11, Cha 8
Skills: Listen +5, Spot +6
Feats: weapon focus, steadfast determination, iron will
Challenge Rating: 5
Alignment: Usually chaotic evil
[b]Bloodtalon Ambusher
Size/Type: Medium Humanoid (Gnoll)
Hit Dice: 2d8+2 4d6+12 (39 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 15 (+1 natural, +2 leather armor, +2 heavy steel shield), touch 10, flat-footed 15
Base Attack/Grapple: +4/+5
Full Attack: 2 shortswords (/×3) and sneak attack, or shortbow ranged (/×3)
Space/Reach: 5 ft./5 ft.
Special Actions Trap Finding, Evasion, Trap Sense +1, Uncanny Dodge
Special Qualities: Darkvision 60 ft.
Saves: Fort +6, Ref +7, Will +1
Abilities Str 12 Dex 17 Con 15 Int 12 Wis 10 Cha 10
Skills Bluff +7, Disable Device +10, Forgery +8, Hide +10, Listen +7, Move Silently +10, Open lock +10, Search +8, Spot +7
Feats: Power Attack, Improved init, weapon focus, weapon finesse, two weapon fight
Challenge Rating: 5
Bloodtalon Enchanter
Size/Type: Medium Humanoid (Gnoll)
Hit Dice: 2d8+4 and 4d4+12 (31hp)
Initiative: +2
Speed: 30 ft. (6 squares)
Armor Class: 15 (+1 natural, , +2 heavy steel shield), touch 10, flat-footed 15 Base Attack/Grapple: +3/+4 Attack: Battleaxe +4 melee (1d8+1/×3) or shortbow +2 ranged (1d6/×3) Full Attack: Battleaxe+4 melee (1d8+1/×3) or shortbow +2 ranged (1d6/×3) Space/Reach: 5 ft./5 ft. Special Attacks: — Special Qualities: Darkvision 60 ft. Saves: Fort +3, Ref +0, Will +7
Abilities Str 12 Dex 14 Con 15 Int 8 Wis 12 Cha 16
Feats: Heighten Spell, Fiery Burst, Improved Familiar
Challenge Rating: 5 Spells 6/7/4 DC 13+ spell level, CL 4
2nd - Scorching ray
1st - Magic Missile, ray of enfeeblement, grease
Cantrips - Minor illusion, prestidigitation, daze, light
Size/Type: Medium Humanoid (Gnoll)
Hit Dice: 2d8+6 and 10d10+30 (110 hp)
Initiative: +1
Speed: 20 ft. (4 squares)
Armor Class: 21 (+1 natural, +10 heavy plate armor), touch 10, flat-footed 21
Base Attack/Grapple: +10/+14
Full Attack: Power attack +1 acid burst Greataxe / melee (plus acid/×3 +) or shortbow ranged (/×3)
Space/Reach: 5 ft./5 ft.
Special Attacks: —
Special Qualities: Darkvision 60 ft.
Saves: Fort +12, Ref +4, Will +9
Abilities: Str 19, Dex 13, Con 16, Int 11, Wis 10, Cha 6 Skills: Jump +14, Listen +2, Spot +3
Feats: Power Attack, Cleave, great cleave, steadfast determination, greater weapon focus, weapon focus, weapon specialization, weapon mastery (slashing), iron will, improved sunder
Challenge Rating: 11
Alignment: Usually chaotic evil
[b]Blood Talon Brusier
Size/Type: Medium Humanoid (Gnoll)
Hit Dice: 2d8+3 (13 hp) 6d10+18 (70 hp)
Initiative: +0
Speed: 20 ft. (4 squares)
Armor Class: 15 (+1 natural, +2 leather armor, +2 heavy steel shield), touch 10, flat-footed 15
Base Attack/Grapple: +6/+10
Attack: mwk Battleaxe / melee (/×3) or shortbow ranged (/×3)
Space/Reach: 5 ft./5 ft.
Special Attacks: —
Special Qualities: Darkvision 60 ft.
Saves: Fort +9, Ref +2, Will +7
Abilities: Str 16, Dex 10, Con 14, Int 8, Wis 11, Cha 8
Skills: Listen +5, Spot +6
Feats: weapon focus, steadfast determination, iron will
Challenge Rating: 5
Alignment: Usually chaotic evil
[b]Bloodtalon Ambusher
Size/Type: Medium Humanoid (Gnoll)
Hit Dice: 2d8+2 4d6+12 (39 hp)
Initiative: +0
Speed: 30 ft. (6 squares)
Armor Class: 15 (+1 natural, +2 leather armor, +2 heavy steel shield), touch 10, flat-footed 15
Base Attack/Grapple: +4/+5
Full Attack: 2 shortswords (/×3) and sneak attack, or shortbow ranged (/×3)
Space/Reach: 5 ft./5 ft.
Special Actions Trap Finding, Evasion, Trap Sense +1, Uncanny Dodge
Special Qualities: Darkvision 60 ft.
Saves: Fort +6, Ref +7, Will +1
Abilities Str 12 Dex 17 Con 15 Int 12 Wis 10 Cha 10
Skills Bluff +7, Disable Device +10, Forgery +8, Hide +10, Listen +7, Move Silently +10, Open lock +10, Search +8, Spot +7
Feats: Power Attack, Improved init, weapon focus, weapon finesse, two weapon fight
Challenge Rating: 5
Bloodtalon Enchanter
Size/Type: Medium Humanoid (Gnoll)
Hit Dice: 2d8+4 and 4d4+12 (31hp)
Initiative: +2
Speed: 30 ft. (6 squares)
Armor Class: 15 (+1 natural, , +2 heavy steel shield), touch 10, flat-footed 15 Base Attack/Grapple: +3/+4 Attack: Battleaxe +4 melee (1d8+1/×3) or shortbow +2 ranged (1d6/×3) Full Attack: Battleaxe+4 melee (1d8+1/×3) or shortbow +2 ranged (1d6/×3) Space/Reach: 5 ft./5 ft. Special Attacks: — Special Qualities: Darkvision 60 ft. Saves: Fort +3, Ref +0, Will +7
Abilities Str 12 Dex 14 Con 15 Int 8 Wis 12 Cha 16
Feats: Heighten Spell, Fiery Burst, Improved Familiar
Challenge Rating: 5 Spells 6/7/4 DC 13+ spell level, CL 4
2nd - Scorching ray
1st - Magic Missile, ray of enfeeblement, grease
Cantrips - Minor illusion, prestidigitation, daze, light
