Tarrasque CR 20
Always N Colossal Magical BeastInit ; Senses scent; Listen , Spot
Languages —
AC 35 (−8 size, +3 Dex, +30 natural), touch 5, flat-footed 32
hp 858 (48 HD); DR 15/epic; Regeneration 40
Immune fire, poison, disease, energy drain, ability damage
SR 32
Fort Ref Will
Speed 20 ft. (4 squares); rush 150 ft. 1/minute
Space/Reach 30 ft./20 ft.
Base Atk +48; Grp
Melee bite (/18–20/×3) or
Full Atk bite (/18–20/×3) and 2 horns () and 2 claws () and tail slap ()
Attack Options Augmented critical (bite), improved grab, Power Attack, Awesome Blow, Cleave, Great Cleave
Special Actions Frightful presence, rush, swallow whole
SQ Carapace, scent; natural weapons treated as epic for overcoming DR
Abilities Str 45, Dex 16, Con 35, Int 3, Wis 14, Cha 14
Feats Alertness, Awesome Blow, Blind-Fight, Cleave, Combat Reflexes, Dodge, Great Cleave, Improved Bull Rush, Improved Initiative, Iron Will, Power Attack, Toughness (6)
Skills Listen +17, Search +9, Spot +17, Survival +14 (+16 following tracks)
Advancement 49+ HD (Colossal)
Environment Any
Organization Solitary
Treasure None
[small] Augmented Critical (Ex): The tarrasque’s bite threatens a critical hit on a natural 18–20 and deals triple damage on a successful critical hit.
Frightful Presence (Su): When the tarrasque charges or attacks, creatures within 60 feet must succeed on a DC 36 Will save or become shaken for as long as they remain within 60 feet. The save DC is Charisma-based. A creature that successfully saves cannot be affected again by that tarrasque’s frightful presence for 24 hours.
Improved Grab (Ex): To use this ability, the tarrasque must hit a Huge or smaller opponent with its bite. It can then attempt to start a grapple as a free action without provoking an attack of opportunity (grapple ). If it wins the grapple check, it establishes a hold and can try to swallow the foe the following round.
Rush (Ex): Once per minute, the tarrasque can move at a speed of 150 feet.
Swallow Whole (Ex): The tarrasque can try to swallow a grabbed opponent of Huge or smaller size by making a successful grapple check. Once inside, the opponent takes crushing plus acid damage per round. A swallowed creature can cut its way out by dealing 50 points of damage to the digestive tract (AC 25). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. Capacity: 2 Huge, 8 Large, 32 Medium, 128 Small, or 512 Tiny or smaller creatures.
Carapace (Ex): The tarrasque’s reflective carapace deflects all rays, lines, cones, and even magic missile spells. There is a 30% chance of reflecting any such effect back at the caster; otherwise it is negated. Check for reflection before rolling to overcome SR 32.
Regeneration (Ex): No form of attack deals lethal damage to the tarrasque. It regenerates even if it fails a save against disintegrate or a death effect. If an effect would kill it instantly, it instead deals nonlethal damage equal to its full normal hit points +10 (868). It is immune to effects that produce incurable or bleeding wounds. The tarrasque can be slain only by raising its nonlethal damage to 868 and using wish or miracle to keep it dead. Lost limbs regrow in minutes; a severed member can be reattached instantly by holding it to the stump.
Skills: The tarrasque has a +8 racial bonus on Listen and Spot checks. [/small]
The tarrasque is 70 feet long and 50 feet tall, and it weighs about 130 tons. It cannot speak. Its natural weapons are treated as epic for the purpose of overcoming damage reduction.
Improved Grab (Ex): To use this ability, the tarrasque must hit a Huge or smaller opponent with its bite. It can then attempt to start a grapple as a free action without provoking an attack of opportunity (grapple ). If it wins the grapple check, it establishes a hold and can try to swallow the foe the following round.
Rush (Ex): Once per minute, the tarrasque can move at a speed of 150 feet.
Swallow Whole (Ex): The tarrasque can try to swallow a grabbed opponent of Huge or smaller size by making a successful grapple check. Once inside, the opponent takes crushing plus acid damage per round. A swallowed creature can cut its way out by dealing 50 points of damage to the digestive tract (AC 25). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. Capacity: 2 Huge, 8 Large, 32 Medium, 128 Small, or 512 Tiny or smaller creatures.
Carapace (Ex): The tarrasque’s reflective carapace deflects all rays, lines, cones, and even magic missile spells. There is a 30% chance of reflecting any such effect back at the caster; otherwise it is negated. Check for reflection before rolling to overcome SR 32.
Regeneration (Ex): No form of attack deals lethal damage to the tarrasque. It regenerates even if it fails a save against disintegrate or a death effect. If an effect would kill it instantly, it instead deals nonlethal damage equal to its full normal hit points +10 (868). It is immune to effects that produce incurable or bleeding wounds. The tarrasque can be slain only by raising its nonlethal damage to 868 and using wish or miracle to keep it dead. Lost limbs regrow in minutes; a severed member can be reattached instantly by holding it to the stump.
Skills: The tarrasque has a +8 racial bonus on Listen and Spot checks. [/small]
The tarrasque is 70 feet long and 50 feet tall, and it weighs about 130 tons. It cannot speak. Its natural weapons are treated as epic for the purpose of overcoming damage reduction.
