Chavakuth CR 6
MM 169hp 83 (10 HD)
Immune Fire Male lizardfolk druid 8
NE Medium humanoid (reptilian)
Init ; Senses Listen +9, Spot +9
Languages Abyssal, Common, Draconic, Druidic
AC 20, touch 10, flat-footed 20
Fort +8, Ref +5, Will +9; +4 against spell-like abilities of fey
Speed 30 ft. (6 squares); woodland stride
Melee shortspear (1d6) and
Melee bite () or
Melee flame blade touch ( fire) and
Melee bite ()
Base Atk +6; Grp +6
Atk Options Blind-Fight
Special Actions spontaneous casting (summon nature’s ally spells), wild shape 1/day (8 hours)
Combat Gear potion of cure moderate wounds
Spells 6/5/4/4/2 DC 13+ spell level, CL 8
4th - Dispel magic, ice storm, energy immunity
3rd - Call lightning, protection from energy, spike growth, cure moderate
2nd -
1st - Entangle, endure elements, lesser vigor,
Cantrips - Detect Poion, light, guidance, cure minor wounds, cure minor wounds, create water
Abilities Str 10, Dex 10, Con 16, Int 12, Wis 16, Cha 12
SQ hold breath (60 rounds), trackless step, wild empathy +8 (+4 magical beasts)
Feats Blind-Fight, Combat Casting, Multiattack, fast shapechange (move action)
Skills Balance +9, Concentration +14 (+18 casting defensively), Handle Animal +6, Jump +9, Knowledge (nature) +15, Listen +9, Ride +2, Spellcraft +5, Spot +9, Survival +9, Swim +9
Possessions combat gear plus +1 leather armor, +1 light wooden shield, shortspear
Viro Viper Companion
Size/Type: Medium AnimalHit Dice: 6d8 (52 hp)
Initiative:
Speed: 20 ft. (4 squares), climb 20 ft., swim 20 ft.
Armor Class: 21 (+4 Dex, +7 natural), touch 14, flat-footed 17
Base Attack/Grapple: +5/+0
Melee: Bite ( plus poison DC 14 Con)
Space/Reach: 5 ft./5 ft.
Special Attacks: Poison
Special Qualities: Scent, link, share spells, Devotion, Evasion
Saves: Fort +5, Ref +5, Will +3
Abilities: Str 10, Dex 19, Con 12, Int 1, Wis 12, Cha 2
Skills: Balance +12, Climb +16, Hide +17, Listen +5, Spot +5, Swim +8
Feats: Weapon Finesse Improved Initiative, improved initiative, weapon focus (bite)
Challenge Rating: 2
