Zoldathra, Master of the Word CR 9Male half-fiend yuan-ti abomination
CE Large outsider (augmented monstrous humanoid) (native)
Init ; Senses darkvision 60 ft., scent; Listen +19, Spot +19
Language Abyssal, Common, Draconic, Yuan-Ti
AC 25, touch 12, flat-footed 22; Dodge, Mobility
hp 76 (9 HD)
Immune poison
Resist acid 10, cold 10, electricity 10, fire 10; SR 19
Fort +7 Ref +9 Will +11
Speed 30 ft. (6 squares), climb 20 ft., swim 20 ft., fly 30 ft. (average)
Melee mwk scimitar / (/18–20) and
bite ( plus poison) or
Melee 2 claws each () and
bite ( plus poison)
Ranged mwk composite longbow / (/×3)
Space 10 ft.; Reach 10 ft.
Base Atk +9; Grp +19
Atk Options Blind-Fight, Combat Expertise; constrict , improved grab, poison (DC 18, Con/1d6 Con), produce acid, smite good 1/day (+9 damage)
Special Actions aversion DC 19
Spell-Like Abilities (CL 10th):
At will—animal trance (DC 17), detect poison (CL 6th), entangle (DC 16)
3/day—contagion (+14 melee touch, DC 18), darkness, deeper darkness, neutralize poison (DC 18), poison (+14 melee touch, DC 18), suggestion (DC 18)
1/day—baleful polymorph (DC 20; into snake form only), desecrate, fear (DC 19), unholy blight (DC 19)
Abilities Str 23, Dex 17, Con 19, Int 24, Wis 20, Cha 20
SQ alternate form, chameleon power
Feats AlertnessB, Blind-FightB, Combat Expertise, Dodge, Improved Initiative, Mobility
Skills Bluff +11, Concentration +16, Decipher Script +13, Diplomacy +15, Disguise +5 (+7 acting), Intimidate +13, Knowledge (arcana) +13, Knowledge (religion) +19, Knowledge (the planes) +19, Hide +11*, Listen +19, Move Silently +15, Sense Motive +11, Spellcraft +15 (+17 deciphering scrolls), Spot +19, Survival +5 (+7 on other planes), Use Magic Device +11 (+15 scrolls)
*An abomination using its chameleon power gains a +10 circumstance bonus on Hide checks.
Possessions masterwork heavy steel shield, masterwork scimitar, masterwork composite longbow (+4 Str bonus) with 20 arrows
