SpellConjurationSRD 3.5
Cure Light Wounds
Conjuration — bard 1, cleric 1, druid 1, healing 1, paladin 1, ranger 2
When laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage +1 point per caster level (maximum +5).
Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.
Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.
Open Game Content from the D&D 3.5 SRD. Open Game License