SpellAbjurationSRD 3.5
Freedom
Abjuration — sorcerer 9, wizard 9
The subject is freed from spells and effects that restrict its movement, including binding, entangle, grappling, imprisonment, maze, paralysis, petrification, pinning, sleep, slow, stunning, temporal stasis, and web. To free a creature from imprisonment or maze, you must know its name and background, and you must cast this spell at the spot where it was entombed or banished into the maze.
Open Game Content from the D&D 3.5 SRD. Open Game License