SpellNecromancySRD 3.5
Halt Undead
Necromancy — sorcerer 3, wizard 3
This spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.
Material Component
A pinch of sulfur and powdered garlic.
Material Component
A pinch of sulfur and powdered garlic.
Material Component: A pinch of sulfur and powdered garlic.
Open Game Content from the D&D 3.5 SRD. Open Game License