SpellConjurationSRD 3.5
Magic Convalescence
Conjuration (Healing) — bard 5, cleric 5, druid 5
You alter the flow of magic about your body so that spells heal you. Whenever a creature, including you, casts a spell within the area of this spell, you heal 1 hit point per level of the spell cast. The effect of each spell cast is resolved prior to your receiving the healing. Material Component: A specially prepared, scented ointment.
Material Component: A specially prepared, scented ointment.
Open Game Content from the D&D 3.5 SRD. Open Game License