SpellConjurationSRD 3.5
Remove Paralysis
Conjuration — cleric 2, paladin 2
You can free one or more creatures from the effects of any temporary paralysis or related magic, including a ghoul's touch or a slow spell. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another save with a +4 resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another save with a +2 resistance bonus.
The spell does not restore ability scores reduced by penalties, damage, or drain.
The spell does not restore ability scores reduced by penalties, damage, or drain.
Open Game Content from the D&D 3.5 SRD. Open Game License