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SpellConjurationSRD 3.5

Trap the Soul

Conjuration — sorcerer 8, wizard 8

Material Component: Before the actual casting of trap the soul, you must procure a gem of at least 1,000 gp value for every Hit Die possessed by the creature to be trapped. If the gem is not valuable enough, it shatters when the entrapment is attempted. (While creatures have no concept of level or Hit Dice as such, the value of the gem needed to trap an individual can be researched. Remember that this value can change over time as creatures gain more Hit Dice.)

Open Game Content from the D&D 3.5 SRD. Open Game License