Badger CR 1/2
Always N Small AnimalInit ; Senses low-light vision, scent; Listen +6, Spot +6
Languages —
AC 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12
hp 1d8+2 (6 hp)
Fort Ref Will
Speed 30 ft. (6 squares), burrow 10 ft.
Space/Reach 5 ft./5 ft.
Base Atk +0; Grp −5
Melee 2 claws () and bite ()
Attack Options Rage
SQ Low-light vision, scent
Abilities Str 8, Dex 17, Con 15, Int 2, Wis 12, Cha 6
Feats TrackB, Weapon Finesse
Skills Escape Artist +7, Listen +6, Spot +6
Advancement 2 HD (Small)
Environment Temperate forests
Organization Solitary, pair, or cete (3–5)
Treasure None
Druid companion list: Base (1st)
Rage (Ex): A badger that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 Str, +4 Con, and −2 AC. The creature cannot end its rage voluntarily.
Skills: A badger has a +4 racial bonus on Escape Artist checks.
Companion note: A 1st-level druid’s companion is completely typical for its kind. As the druid advances, the companion gains bonus HD, natural armor, Str/Dex, tricks, and special abilities per the Druid animal companion table. Alternative-list animals use the level adjustment in parentheses when determining those powers.
The badger is a tenacious burrower, fierce when cornered.
Open Game Content · Monster entry · Druid animal companions · Monster index.