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43 public articles

Article

Adept

Adept Adept NPC Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells per Day 0 1st 2nd 3rd 4th 5th 1st +0 +0 +0 +2 3 1 — — — — 2nd +1 +0 +0 +3 Summon familiar 3 1 — — — — 3rd +1 +1 +1 +3 3 2 — — — — 4th…

Rules · 558 words
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Animal Companions (3.5 SRD)

Animal Companions The Druid's Animal Companion The Druid's Animal Companion A druid's animal companion is different from a normal animal of its kind in many ways. A druid's animal companion is superior to a normal…

Rules · 1707 words
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Arcane Archer

Arcane Archer Arcane Archer Level Base Attack Bonus Fort Save Ref Save Will Save Special 1st +1 +2 +2 +0 Enhance arrow +1 2nd +2 +3 +3 +0 Imbue arrow 3rd +3 +3 +3 +1 Enhance arrow +2 4th +4 +4 +4 +1 Seeker arrow 5th +5…

Rules · 665 words
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Arcane Trickster

Arcane Trickster Arcane Trickster Hit Die d4. Requirements To qualify to become an arcane trickster, a character must fulfill all of the following criteria. Alignment Any nonlawful. Skills Decipher Script 7 ranks,…

Rules · 638 words
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Archmage

Archmage Archmage Hit Die d4. Requirements To qualify to become an archmage, a character must fulfill all the following criteria. Skills Knowledge (arcana) 15 ranks, Spellcraft 15 ranks. Feats Skill Focus (Spellcraft),…

Rules · 964 words
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Aristocrat

Aristocrat Aristocrat NPC Level Base Attack Bonus Fort Save Ref Save Will Save 1st +0 +0 +0 +2 2nd +1 +0 +0 +3 3rd +2 +1 +1 +3 4th +3 +1 +1 +4 5th +3 +1 +1 +4 6th +4 +2 +2 +5 7th +5 +2 +2 +5 8th +6/+1 +2 +2 +6 9th…

Rules · 142 words
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Assassin

Assassin Assassin Hit Die d6. Requirements To qualify to become an assassin, a character must fulfill all the following criteria. Alignment Any evil. Skills Disguise 4 ranks, Hide 8 ranks, Move Silently 8 ranks.…

Rules · 1097 words
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Barbarian

Barbarian Level Base Attack Bonus Fort Save Ref Save Will Save Special 1st +1 +2 +0 +0 Fast movement , illiteracy , rage 1/day 2nd +2 +3 +0 +0 Uncanny dodge 3rd +3 +3 +1 +1 Trap sense +1 4th +4 +4 +1 +1 Rage 2/day 5th…

Rules · 1054 words
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Bard

Bard Bard Alignment Any nonlawful. Hit Die d6. Class Skills The bard's class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int),…

Rules · 2268 words
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Blackguard

Blackguard Blackguard Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells per Day 1st 2nd 3rd 4th 1st +1 +2 0 0 Aura of evil , detect good , poison use 0 — — — 2nd +2 +3 0 0 Dark blessing , smite good…

Rules · 1646 words
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Cleric

Cleric Cleric Alignment A cleric's alignment must be within one step of his deity's (that is, it may be one step away on either the lawful-chaotic axis or the good-evil axis, but not both). A cleric may not be neutral…

Rules · 1282 words
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Commoner

Commoner Commoner NPC Level Base Attack Bonus Fort Save Ref Save Will Save 1st +0 +0 +0 +0 2nd +1 +0 +0 +0 3rd +1 +1 +1 +1 4th +2 +1 +1 +1 5th +2 +1 +1 +1 6th +3 +2 +2 +2 7th +3 +2 +2 +2 8th +4 +2 +2 +2 9th +4 +3 +3 +3…

Rules · 129 words
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Dragon Disciple

Dragon Disciple Dragon Disciple Level Base Attack Bonus Fort Save Ref Save Will Save Special Bonus Spells 1st +0 +2 +0 +2 Natural armor increase (+1) 1 2nd +1 +3 +0 +3 Ability boost (Str +2), claws and bite 1 3rd +2 +3…

Rules · 864 words
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Druid

Druid Druid Alignment Neutral good, lawful neutral, neutral, chaotic neutral, or neutral evil. Hit Die d8. Class Skills The druid's class skills (and the key ability for each skill) are Concentration (Con), Craft…

Rules · 3454 words
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Duelist

Duelist Duelist Level Base Attack Bonus Fort Save Ref Save Will Save Special 1st +1 +0 +2 +0 Canny defense 2nd +2 +0 +3 +0 Improved reaction +2 3rd +3 +1 +3 +1 Enhanced mobility 4th +4 +1 +4 +1 Grace 5th +5 +1 +4 +1…

Rules · 516 words
Species

Dwarf (3.5 SRD)

Dwarf Also see the Dwarf monster listing. +2 Constitution, -2 Charisma. Medium: As Medium creatures, dwarves have no special bonuses or penalties due to their size. Dwarf base land speed is 20 feet. However, dwarves…

Sapient Species · 407 words
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Dwarven Defender

Dwarven Defender Dwarven Defender Level Base Attack Bonus Fort Save Ref Save Will Save AC Bonus Special 1st +1 +2 +0 +2 +1 Defensive stance 1/day 2nd +2 +3 +0 +3 +1 Uncanny dodge 3rd +3 +3 +1 +3 +1 Defensive stance…

Rules · 683 words
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Eldritch Knight

Eldritch Knight Eldritch Knight Level Base Attack Bonus Fort Save Ref Save Will Save Special 1st +1 +2 +0 +0 Bonus feat 2nd +2 +3 +0 +0 +1 level of existing arcane spellcasting class 3rd +3 +3 +1 +1 +1 level of…

Rules · 389 words
Species

Elf (3.5 SRD)

Elf Also see the Elf monster listing. +2 Dexterity, -2 Constitution. Medium: As Medium creatures, elves have no special bonuses or penalties due to their size. Elf base land speed is 30 feet. Immunity to magic sleep…

Sapient Species · 197 words
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Expert

Expert Expert NPC Level Base Attack Bonus Fort Save Ref Save Will Save 1st +0 +0 +0 +2 2nd +1 +0 +0 +3 3rd +2 +1 +1 +3 4th +3 +1 +1 +4 5th +3 +1 +1 +4 6th +4 +2 +2 +5 7th +5 +2 +2 +5 8th +6/+1 +2 +2 +6 9th +6/+1 +3 +3…

Rules · 95 words
Article

Familiars (3.5 SRD)

Familiars Familiar Special A raven familiar can speak one language of its master's choice as a supernatural ability. Tiny viper. Bat Master gains a +3 bonus on Listen checks Cat Master gains a +3 bonus on Move Silently…

Rules · 1363 words
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Fighter

Fighter Level Base Attack Bonus Fort Save Ref Save Will Save Special 1st +1 +2 +0 +0 Bonus feat 2nd +2 +3 +0 +0 Bonus feat 3rd +3 +3 +1 +1 4th +4 +4 +1 +1 Bonus feat 5th +5 +4 +1 +1 6th +6/+1 +5 +2 +2 Bonus feat 7th…

Rules · 253 words
Species

Gnome (3.5 SRD)

Gnome Also see the Gnome monster listing. +2 Constitution, -2 Strength. Small: As a Small creature, a gnome gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls , and a +4 size bonus on Hide checks,…

Sapient Species · 338 words
Species

Half-Elf (3.5 SRD)

Half-Elf Also see the Half-Elf monster listing. Medium: As Medium creatures, half-elves have no special bonuses or penalties due to their size. Half-elf base land speed is 30 feet. Immunity to sleep spells and similar…

Sapient Species · 161 words
Species

Half-Orc (3.5 SRD)

Half-Orc Also see the Half-Orc monster listing. +2 Strength, -2 Intelligence, -2 Charisma. A half-orc's starting Intelligence score is always at least 3. If this adjustment would lower the character's score to 1 or 2,…

Sapient Species · 159 words
Species

Halfling (3.5 SRD)

Halfling Also see the Halfling monster listing. +2 Dexterity, -2 Strength. Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls , and a +4 size bonus on Hide…

Sapient Species · 169 words
Article

Hierophant

Hierophant Hierophant Level Base Attack Bonus Fort Save Ref Save Will Save Special 1st +0 +2 +0 +2 Special ability 2nd +1 +3 +0 +3 Special ability 3rd +1 +3 +1 +3 Special ability 4th +2 +4 +1 +4 Special ability 5th +2…

Rules · 995 words
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Horizon Walker

Horizon Walker Horizon Walker Level Base Attack Bonus Fort Save Ref Save Will Save Special 1st +1 +2 +0 +0 Terrain mastery 2nd +2 +3 +0 +0 Terrain mastery 3rd +3 +3 +1 +1 Terrain mastery 4th +4 +4 +1 +1 Terrain mastery…

Rules · 826 words
Species

Human (3.5 SRD)

Human Medium: As Medium creatures, humans have no special bonuses or penalties due to their size. Human base land speed is 30 feet. 1 extra feat at 1st level. 4 extra skill points at 1st level and 1 extra skill point…

Sapient Species · 95 words
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Loremaster

Loremaster Loremaster Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells per Day 1st +0 +0 +0 +2 Secret +1 level of existing class 2nd +1 +0 +0 +3 Lore +1 level of existing class 3rd +1 +1 +1 +3 Secret…

Rules · 535 words
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Monk

Monk Monk Alignment Any lawful. Hit Die d8. Class Skills The monk's class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Diplomacy (Cha), Escape Artist…

Rules · 2001 words
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Multiclass Characters (3.5 SRD)

Multiclass Characters A character may add new classes as he or she progresses in level, thus becoming a multiclass character. The class abilities from a character's different classes combine to determine a multiclass…

Rules · 536 words
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Mystic Theurge

Mystic Theurge Mystic Theurge Level Base Attack Bonus Fort Save Ref Save Will Save spells -per-day] Spells per Day 1st +0 +0 +0 +2 +1 level of existing arcane spellcasting class/ +1 level of existing divine…

Rules · 416 words
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Paladin

Paladin Paladin Alignment Lawful good. Hit Die d10. Class Skills The paladin's class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis),…

Rules · 2881 words
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Races (3.5 SRD)

Races Races Favored Class A character's favored class doesn't count against him or her when determining experience point penalties for multiclassing. Race And Languages All characters know how to speak Common. A dwarf,…

Rules · 209 words
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Ranger

Ranger Ranger Alignment Any. Hit Die d8. Class Skills The ranger's class skills (and the key ability for each skill) are Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump…

Rules · 2400 words
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Rogue

Rogue Level Base Attack Bonus Fort Save Ref Save Will Save Special 1st +0 +0 +2 +0 Sneak attack +1d6, trapfinding 2nd +1 +0 +3 +0 Evasion 3rd +2 +1 +3 +1 Sneak attack +2d6, trap sense +1 4th +3 +1 +4 +1 Uncanny dodge…

Rules · 1424 words
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Shadowdancer

Shadowdancer Shadowdancer Level Base Attack Bonus Fort Save Ref Save Will Save Special 1st +0 +0 +2 +0 Hide in plain sight 2nd +1 +0 +3 +0 Evasion , darkvision , uncanny dodge 3rd +2 +1 +3 +1 Shadow illusion , summon…

Rules · 1035 words
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Sorcerer

Sorcerer Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells per Day 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 1st +0 +0 +0 +2 Summon familiar 5 3 — — — — — — — — 2nd +1 +0 +0 +3 6 4 — — — — — — — — 3rd +1…

Rules · 2085 words
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Thaumaturgist

Thaumaturgist Thaumaturgist Level Base Attack Bonus Fort Save Ref Save Will Save Special spells -per-day] Spells per Day 1st +0 +0 +0 +2 Improved ally +1 level of existing spellcasting class 2nd +1 +0 +0 +3 Augment…

Rules · 738 words
Article

The Paladin's Mount (3.5 SRD)

The Paladin's Mount The paladin's mount is superior to a normal mount of its kind and has special powers, as described below. The standard mount for a Medium paladin is a heavy warhorse, and the standard mount for a…

Rules · 767 words
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Warrior

Warrior Warrior NPC Level Base Attack Bonus Fort Save Ref Save Will Save 1st +1 +2 +0 +0 2nd +2 +3 +0 +0 3rd +3 +3 +1 +1 4th +4 +4 +1 +1 5th +5 +4 +1 +1 6th +6/+1 +5 +2 +2 7th +7/+2 +5 +2 +2 8th +8/+3 +6 +2 +2 9th…

Rules · 111 words
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Wizard

Wizard Alignment Any. Hit Die d4. Class Skills The wizard's class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Decipher Script (Int), Knowledge (all skills, taken individually)…

Rules · 1930 words