Boar CR 2
Always N Medium AnimalInit ; Senses low-light vision, scent; Listen +7, Spot +5
Languages —
AC 16 (+6 natural), touch 10, flat-footed 16
hp 3d8+12 (25 hp)
Fort Ref Will
Speed 40 ft. (8 squares)
Space/Reach 5 ft./5 ft.
Base Atk +2; Grp +4
Melee gore ()
Attack Options Ferocity
SQ Low-light vision, scent
Abilities Str 15, Dex 10, Con 17, Int 2, Wis 13, Cha 4
Feats Alertness, Toughness
Skills Listen +7, Spot +5
Advancement 4–5 HD (Medium); 6–8 HD (Large)
Environment Temperate forests
Organization Solitary or herd (5–8)
Treasure None
Druid companion list: 4th (−3)
Ferocity (Ex): A boar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
Companion note: A 1st-level druid’s companion is completely typical for its kind. As the druid advances, the companion gains bonus HD, natural armor, Str/Dex, tricks, and special abilities per the Druid animal companion table. Alternative-list animals use the level adjustment in parentheses when determining those powers.
Though not carnivores, these wild swine are bad-tempered and usually charge anyone who disturbs them.
Open Game Content · Monster entry · Druid animal companions · Monster index.