Camel CR 1
Always N Large AnimalInit ; Senses low-light vision, scent; Listen +5, Spot +5
Languages —
AC 13 (−1 size, +3 Dex, +1 natural), touch 12, flat-footed 10
hp 3d8+6 (19 hp)
Fort Ref Will
Speed 50 ft. (10 squares)
Space/Reach 10 ft./5 ft.
Base Atk +2; Grp +10
Melee bite ()
SQ Low-light vision, scent
Abilities Str 18, Dex 16, Con 14, Int 2, Wis 11, Cha 4
Feats Alertness, Endurance
Skills Listen +5, Spot +5
Advancement 4–5 HD (Large); 6–9 HD (Huge)
Environment Warm deserts
Organization Domesticated or herd (6–30)
Treasure None
Druid companion list: Base (1st)
Carrying Capacity: A light load for a camel is up to 300 pounds; a medium load, 301–600 pounds; a heavy load, 601–900 pounds. A camel can drag 4,500 pounds.
Companion note: A 1st-level druid’s companion is completely typical for its kind. As the druid advances, the companion gains bonus HD, natural armor, Str/Dex, tricks, and special abilities per the Druid animal companion table. Alternative-list animals use the level adjustment in parentheses when determining those powers.
Camels are known for their ability to travel long distances without food or water.
Open Game Content · Monster entry · Druid animal companions · Monster index.