Celestial Cachalot Whale CR 9
Always NG Gargantuan Magical Beast (Extraplanar)Init ; Senses darkvision 60 ft., blindsense 120 ft., low-light vision; Listen +15*, Spot +14*
Languages —
AC 16 (−4 size, +1 Dex, +9 natural), touch 7, flat-footed 15
hp 12d8+84 (138 hp); DR 10/magic
Fort Ref Will
Speed swim 40 ft. (8 squares)
Space/Reach 20 ft./15 ft.
Base Atk +9; Grp +33
Melee bite ()
Full Atk bite () and tail slap ()
Attack Options Smite evil
SQ darkvision 60 ft., Blindsense 120 ft., hold breath, low-light vision, resistance to acid 10, cold 10, and electricity 10, SR 17
Abilities Str 35, Dex 13, Con 24, Int 3, Wis 14, Cha 6
Feats Alertness, Diehard, Endurance, Improved Natural Attack (bite), Toughness
Skills Listen +15*, Spot +14*, Swim +20
Advancement 13–18 HD (Gargantuan); 19–36 HD (Colossal)
Environment Any good-aligned plane
Organization Solitary or pod (6–11)
Treasure None
Aquatic: May be summoned only into an aquatic or watery environment.
Summon Monster: Summon Monster VIII (aquatic only)
Smite Evil (Su): Once per day, this creature can make a normal melee attack to deal +12 extra damage against an evil foe.
Blindsense (Ex): A whale notices and locates creatures within 120 feet.
Hold Breath (Ex): A whale can hold its breath for a number of rounds equal to 8 × its Constitution score before it risks drowning.
Skills: A whale has a +4 racial bonus on Spot and Listen checks. These bonuses are lost if its blindsense is negated. +8 racial bonus on Swim checks; can always take 10 on Swim.
Celestial template: Applied to the base creature (see Celestial Creature). Animals and vermin become magical beasts; Intelligence is at least 3; darkvision 60 ft.; energy resistance, DR, and SR by Hit Dice; natural weapons count as magic for overcoming DR when the creature has DR.
Also known as sperm whales, these creatures can be up to 60 feet long. They eat a diet of mainly giant squids.
Open Game Content · Monster entry · Celestial Creature · Summon Monster VIII.