Dire Ape CR 3
Always N Large AnimalInit ; Senses low-light vision, scent; Listen +5, Spot +6
Languages —
AC 15 (−1 size, +2 Dex, +4 natural), touch 11, flat-footed 13
hp 5d8+13 (35 hp)
Fort Ref Will
Speed 30 ft. (6 squares), climb 15 ft.
Space/Reach 10 ft./10 ft.
Base Atk +3; Grp +13
Melee 2 claws () and bite ()
Attack Options Rend 2d6+9
SQ Low-light vision, scent
Abilities Str 22, Dex 15, Con 14, Int 2, Wis 12, Cha 7
Feats Alertness, Toughness
Skills Climb +14, Listen +5, Move Silently +4, Spot +6
Advancement 6–15 HD (Large)
Environment Warm forests
Organization Solitary, pair, or company (3–6)
Treasure None
Druid companion list: 7th (−6)
Rend (Ex): A dire ape that hits with both claw attacks latches onto the opponent’s body and tears the flesh. This attack automatically deals an extra 2d6+9 points of damage.
Companion note: A 1st-level druid’s companion is completely typical for its kind. As the druid advances, the companion gains bonus HD, natural armor, Str/Dex, tricks, and special abilities per the Druid animal companion table. Alternative-list animals use the level adjustment in parentheses when determining those powers.
A dire ape stands about 9 feet tall and weighs from 800 to 1,200 pounds.
Open Game Content · Monster entry · Druid animal companions · Monster index.