Dire Lion CR 5
Always N Large AnimalInit ; Senses low-light vision, scent; Listen +7, Spot +7
Languages —
AC 15 (−1 size, +2 Dex, +4 natural), touch 11, flat-footed 13
hp 8d8+24 (60 hp)
Fort Ref Will
Speed 40 ft. (8 squares)
Space/Reach 10 ft./5 ft.
Base Atk +6; Grp +17
Melee 2 claws () and bite ()
Attack Options Improved grab, pounce, rake 1d6+3
SQ Low-light vision, scent
Abilities Str 25, Dex 15, Con 17, Int 2, Wis 12, Cha 10
Feats Alertness, Run, Weapon Focus (claw, bite)
Skills Hide +2*, Listen +7, Move Silently +5, Spot +7
Advancement 9–16 HD (Large); 17–24 HD (Huge)
Environment Warm plains
Organization Solitary, pair, or pride (6–10)
Treasure None
Druid companion list: 10th (−9)
Improved Grab (Ex): To use this ability, a dire lion must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): If a dire lion charges, it can make a full attack, including two rake attacks.
Rake (Ex): Attack bonus +12 melee, damage 1d6+3.
Companion note: A 1st-level druid’s companion is completely typical for its kind. As the druid advances, the companion gains bonus HD, natural armor, Str/Dex, tricks, and special abilities per the Druid animal companion table. Alternative-list animals use the level adjustment in parentheses when determining those powers.
Dire lions are immense hunting cats that grow 15 feet long and weigh up to 3,500 pounds.
Open Game Content · Monster entry · Druid animal companions · Monster index.