Dire Weasel CR 2
Always N Medium AnimalInit ; Senses low-light vision, scent; Listen +3, Spot +5
Languages —
AC 16 (+4 Dex, +2 natural), touch 14, flat-footed 12
hp 3d8 (13 hp)
Fort Ref Will
Speed 40 ft. (8 squares)
Space/Reach 5 ft./5 ft.
Base Atk +2; Grp +4
Melee bite ()
Attack Options Attach, blood drain
SQ Low-light vision, scent
Abilities Str 14, Dex 19, Con 10, Int 2, Wis 12, Cha 11
Feats Alertness, Weapon Finesse
Skills Hide +8, Listen +3, Move Silently +8, Spot +5
Advancement 4–6 HD (Large)
Environment Temperate hills
Organization Solitary or pair
Treasure None
Druid companion list: 4th (−3)
Attach (Ex): A dire weasel that hits with its bite attack latches onto the opponent’s body with its powerful jaws. An attached dire weasel loses its Dexterity bonus to AC and has an AC of 12.
Blood Drain (Ex): A dire weasel drains blood for 1d4 points of Constitution damage each round it remains attached.
Companion note: A 1st-level druid’s companion is completely typical for its kind. As the druid advances, the companion gains bonus HD, natural armor, Str/Dex, tricks, and special abilities per the Druid animal companion table. Alternative-list animals use the level adjustment in parentheses when determining those powers.
Dire weasels grow to be up to 10 feet long and can reach a weight of 700 pounds.
Open Game Content · Monster entry · Druid animal companions · Monster index.