Quasit CR 2
Always CE Tiny Outsider (Chaotic, Extraplanar, Evil)Init ; Senses darkvision 60 ft.; Listen +7, Spot +6
Languages Abyssal, Common
AC 18 (+2 size, +3 Dex, +3 natural), touch 15, flat-footed 15
hp 3d8 (13 hp); DR 5/cold iron or good
Fort Ref Will
Speed 20 ft. (4 squares), fly 50 ft. (perfect)
Space/Reach 2-1/2 ft./0 ft.
Base Atk +3; Grp −6
Melee 2 claws ( plus poison) and bite ()
Attack Options Poison, spell-like abilities
SQ Alternate form, DR 5/cold iron or good, darkvision 60 ft., fast healing 2, immunity to poison, resistance to fire 10
Abilities Str 8, Dex 17, Con 10, Int 10, Wis 12, Cha 10
Feats Improved Initiative, Weapon Finesse
Skills Bluff +6, Diplomacy +2, Disguise +0 (+2 acting), Hide +17, Intimidate +2, Knowledge (any one) +6, Listen +7, Move Silently +9, Search +6, Spellcraft +6, Spot +6
Advancement 4–6 HD (Tiny)
Environment A chaotic evil-aligned plane
Organization Solitary
Treasure None
Familiar list: Improved Familiar — Chaotic evil, arcane caster 7th+
Poison (Ex): Injury, Fortitude DC 13, initial damage 1d4 Dex, secondary damage 2d4 Dex. Con-based includes +2 racial.
Spell-Like Abilities: At will—detect good, detect magic, invisibility (self only); 1/day—cause fear (as the spell, but 30-ft. radius; DC 11). Caster level 6th. Once per week can use commune to ask six questions (CL 12th).
Alternate Form (Su): As polymorph, into a bat, monstrous centipede, toad, or wolf.
Familiar note: A familiar is a normal animal that becomes a magical beast when bound (type changes for effects). Use master’s level for HD effects when higher; familiar has ½ master’s hp; use master’s BAB for attacks; better of familiar or master base saves. See the familiar ability table (Alertness, improved evasion, share spells, empathic link, etc.). Improved familiars of non-animal type do not change type and do not gain speak with animals of their kind.
In its natural form, a quasit stands about 2 feet tall and weighs about 8 pounds. Quasits are cruel, chaotic, and cowardly when alone.
Open Game Content · Monster entry · Familiars · Improved Familiar.