Session 302 · four-scene night
Tonight
Session notes
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Intro — The Door
Lock tonight's problem. Something is already happening. · 25–40 min
The Elder brain fight. The Battle of the Elder Brain
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The elder brain is dead and the characters see that Joximo and Malachi found the the orb of Annialocation. Now, they summon their benefactor, Vander Dawson. Someone who paid a lot of money to get this close.
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The elder brain is dead and the characters see that Joximo and Malachi found the the orb of Annialocation. Now, they summon their benefactor, Vander Dawson. Someone who paid a lot of money to get this close.
Buildup — The Price
Play with the toys, then make the question expensive. The Turn lives here. · 50–70 min
As the Elder brian still lives it sputters and bubbles. You are in pain. With it's death throes, it erupts in psychic energy. The tarrasque wakes.
Development. The brain keen floods through as the air ripples with energy, dealing psychic damage.
Kane in Chains. The characters see General Salem standing before them sitting in the throne to Ravenloft, Strahd's throne. Kane beaten and shackled to the pillar to his left, Abel sitting at his right.
Knowledge (the Planes) DC 20. You see that Salem has removed the insignia of Barovia, and replaced it with his own. You
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Vander explains that this is the Orb of Annialocation. A rare artifact that can, in theory, expand enough to to engulf an entire city, and move it to another location. But, it must be attuned to a key of some sorts.
The wrinkled putrid mass of grey matter sputteres in its brine. The aching in your head intensifies as one last psychic keening floods through you.
Development. The brain keen floods through as the air ripples with energy, dealing psychic damage.
The blast of psychic wave, floods your head with agony, every nerve is alight with signals, as if it were you worn body that was dying.
"What is happening to them? Malaki's voice can be heard through the screaming of you mind."
You look and see what is causing the concern as the mist swirls around your feet, as the aberrant lair is replaced with the familiar throne of Ravenloft.
Kane in Chains. The characters see General Salem standing before them sitting in the throne to Ravenloft, Strahd's throne. Kane beaten and shackled to the pillar to his left, Abel sitting at his right.
Knowledge (the Planes) DC 20. You see that Salem has removed the insignia of Barovia, and replaced it with his own. You
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Vander explains that this is the Orb of Annialocation. A rare artifact that can, in theory, expand enough to to engulf an entire city, and move it to another location. But, it must be attuned to a key of some sorts.
Climax — The Stance
Force a stance. Answer Tonight's Question with force. · 40–55 min
GM Notes
They make it to the key and set the location and are able to keep the Tarrasque away, but where to send it. The illithid was attempting to move Kadrel to the center of an illithid city.
Release — The Echo
Feel what changed, then leave next week's Intro. · 10–15 min
(empty)
Toy Stockpile
Build 6–8 toys. Intro uses 2 · Buildup 3–4 · Climax spends one · Release reveals one leftover.
(empty)