Wolf CR 1
Always N Medium AnimalInit ; Senses low-light vision, scent; Listen +3, Spot +3
Languages —
AC 14 (+2 Dex, +2 natural), touch 12, flat-footed 12
hp 2d8+4 (13 hp)
Fort Ref Will
Speed 50 ft. (10 squares)
Space/Reach 5 ft./5 ft.
Base Atk +1; Grp +2
Melee bite ()
Attack Options Trip
SQ Low-light vision, scent
Abilities Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Feats TrackB, Weapon Focus (bite)
Skills Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1*
Advancement 3 HD (Medium); 4–6 HD (Large)
Environment Temperate forests
Organization Solitary, pair, or pack (7–16)
Treasure None
Druid companion list: Base (1st)
Trip (Ex): A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf.
Skills: *Wolves have a +4 racial bonus on Survival checks when tracking by scent.
Companion note: A 1st-level druid’s companion is completely typical for its kind. As the druid advances, the companion gains bonus HD, natural armor, Str/Dex, tricks, and special abilities per the Druid animal companion table. Alternative-list animals use the level adjustment in parentheses when determining those powers.
Wolves are pack hunters known for their persistence and cunning.
Open Game Content · Monster entry · Druid animal companions · Monster index.